Rules of the network
Tailstrike operates because each pilot obeys the same rules. The rules keep the shared world realistic and fair. There are four rules.
The rules
- Depart in 3 hours after you lease an aircraft.
- Keep the plugin in operation for the full flight. A short disconnection is permitted. A disconnection of approximately thirty minutes terminates the flight.
- Do not use time acceleration. Fly in real time, at 1x speed.
- Land at an airport that your aircraft can use: each current real-world airport that is large enough for your aircraft.
Important
Tailstrike terminates a flight that disconnects, and a flight that lands at an airport that is not permitted. Then the aircraft returns to its last permitted position. See Flight completion rules for the exact rules.