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Flying

Airports & compatibility

You can fly to each place, if the airport is large enough for your aircraft. This rule keeps the world consistent. Therefore the next pilot can always depart.

Where you can land

  • At each current real-world airport that is large enough for your aircraft.
  • A small general-aviation aircraft can use almost each airport. A wide-body aircraft needs a large airport.
  • Use the Airport Lookup to see which airports are correct for an aircraft type, before you fly. The page of each airport has a compatibility check, the live ATC, the events, and the aircraft that you can lease there.

Diversions

  • A diversion is permitted. You do not need to land at the destination in your plan.
  • If you land at a permitted airport that is large enough, the flight completes normally. Bad weather, low fuel, or a change of plan are each acceptable. This also applies to a Dispatch assignment and to a mission: the leg completes, but it possibly does not count for the objective.

Landings away from an airport

  • A bush aircraft and a helicopter can land away from an airport: on a gravel bar, in a field, on a helipad, or on a short strip.
  • A stop away from an airport does not end the leg. The flight continues, and it completes when you stop at a real airport. See Flight completion rules for the details.
Landings that are not permitted
If you end your flight at a place that your aircraft cannot use, or if you disconnect during the flight, Tailstrike terminates the flight and the lease. The aircraft stays at its last permitted position, and it becomes available again.